Technologies

Human–Machine Interaction and Immersive Experiences
  • Design and validation of highly realistic virtual, augmented, and mixed reality applications
  • Advanced real-time rendering and visualization
  • 2D/3D modeling and animation (people, crowds, physical elements)
  • Immersive interaction with multisensory feedback (haptic, auditory, proprioceptive)
  • Usability design and analysis of applications, video games, and immersive interfaces
  • Serious Games and gamification
  • Simulation of complex environments and scenarios
  • Creation of visual Digital Twins
  • Immersive narrative experiences (interactive documentary, procedural storytelling)
  • Photography and digital heritage: optimized processes for dissemination, digital museums, and scientific analysis
Communications, Streaming, and Digital Infrastructure
  • Advanced mobile networks (5G/6G) for multimedia transmission
  • Real-time streaming and broadcasting technologies
  • Audio and video integration in intelligent multimedia systems
  • IoT and Edge Computing for audiovisual applications
  • Protocols and networks for efficient transmission
  • Cybersecurity in audiovisual environments
  • Optimization of audiovisual communications and advanced encoding
  • Systems for smart buildings and interactive spaces
  • Recording and georeferencing of virtual objects in the real world
  • Optical systems for virtual, augmented, and mixed reality
Language, Speech, and Accessibility Technologies
  • Multilingual automatic speech recognition
  • Automatic transcription and subtitling
  • Natural language processing and multimodal models
  • Speech-to-sign-language translation
  • Analysis, detection, and localization of acoustic events
  • Speech enhancement, adaptation, and synthesis (Text-to-Speech, TTS)
  • Affective computing and emotion analysis
  • Speech processing in complex environments (microphone arrays, multiple speakers)
Intelligent Image, Video, and Multimedia Content Processing
  • Image and video processing using AI and deep learning
  • Action analysis and pattern recognition
  • Real-time video analytics
  • Automatic generation of clips and audiovisual content
  • Geometric processing and procedural modeling
  • Automatic content annotation and indexing
Data, AI, and Predictive Systems
  • Big Data applied to multimedia
  • Audience and behavior prediction
  • Machine learning and complex data mining
  • Multimodal machine learning
  • Audiovisual Business Intelligence
  • AI-based optimization
  • Computational efficiency algorithms
Environmental Acoustics and Sound Engineering
  • Acoustic characterization of outdoor and indoor spaces
  • Development of noise maps and capacity maps
  • Design of acoustic action plans
  • Design and operation of low-cost acoustic sensor networks
  • Acoustic impact analysis of leisure infrastructures
Specialised Infrastructures
  • Cave Automatic Virtual Environment (CAVE): full virtual immersion environment
  • Stereowall and large-format displays
  • High-speed 3D scanner
  • Human–Computer Interaction Laboratory with eye tracking

SCIENTIFIC AND TECHNICAL SERVICES


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